Graphic large glight

I can play steamworld dig without disk shader cache(DSC), but asynchronous gpu is very slow but it show 300


yuzu_log.txt (4.9 KB)
I can load it in pokemon without DSC boot into choose with button

System Information for Support

Client Version                                Canary 2545 HEAD-ad6caff
OpenGL Vendor                                 Intel
OpenGL Renderer                               Intel(R) HD Graphics 620
OpenGL Version                                4.3.0
Enable CPU JIT                                null
Docked Mode                                   [ ]
RNG Seed                                      [ ]
Use Accurate GPU Emulation                    [ ]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

continue:
because file too big and I can’t upload zip, rar so I cut it to 4 file
[yuzu_log.txt|attachment]yuzu_log1.txt (3.6 MB) (upload://7T106REJk01n0WN9JX787j3kOHD.txt) (2.5 MB)

continue:
yuzu_log2.txt (2.5 MB) yuzu_log3.txt (2.5 MB)
and then it dead

fire emblem: three houses it run but super sssssssssssssssssssss slowly

, a thousand year later

this is fe log file
yuzu_log.txt (1.4 MB)

KAMIKO:
Everything work ok but it when in new play ground character move very odd, and monter, other just fine but in moment later it work great
[yuzu_log.txt|attachment]yuzu_log2.txt (3.6 MB) (upload://vnNd8SjHzQYVU6g6Bfx1nLarN2K.txt) (3.6 MB)

System Information for Support

Client Version                                Canary 2545 HEAD-ad6caff
OpenGL Vendor                                 Intel
OpenGL Renderer                               Intel(R) HD Graphics 620
OpenGL Version                                4.3.0
Enable CPU JIT                                null
Docked Mode                                   [ ]
RNG Seed                                      [ ]
Use Accurate GPU Emulation                    [ ]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

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