Graphical glitches

Issue:
graphic glitches in pokemon ultra sun/moon (i played modified(rom hack) version but that doesn’t matter, original always have that problem)
this problem appears only if hardware shader rendering is on but my fps sometimes low in some cutscenes or double battles.

System Information

  • Operating System: log
  • CPU: log
  • GPU: log
  • Citra Version (found in title bar):
  • Game: Pokemon sun ultra sun or moon an ultra moon
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (4.0 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Canary 1561 HEAD-4d75a4d
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [ ]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

gpu:gtx 1060 6 gb
i don’t know wjy log file dont show this

citra_log.txt (20.9 KB)

System Information for Support

Client Version                                Canary 1561 HEAD-4d75a4d
OpenGL Vendor                                 NVIDIA Corporation
OpenGL Renderer                               GeForce GTX 1060 6GB/PCIe/SSE2
OpenGL Version                                3.3.0
GPU Driver Version                            431.60
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 [x]

Here’s some issues I found with your log that might help.

ok i got it
111111111111111

citra_log.txt (29.0 KB)

System Information for Support

Client Version                                Canary 1561 HEAD-4d75a4d
OpenGL Vendor                                 NVIDIA Corporation
OpenGL Renderer                               GeForce GTX 1060 6GB/PCIe/SSE2
OpenGL Version                                3.3.0
GPU Driver Version                            442.19
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

i update my driver but its still issues whit textures

I have experience some kind of game freeze when playing Pokemon Ultra Sun please unfreeze the game
citra_log.txt (13.5 KB)

System Information for Support

Client Version                                Nightly 1703 HEAD-9ff9727
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i3-6100U CPU @ 2.30GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 520
GPU Driver Version                            23.20.16.4973
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Still the game freezes

^ This GPU driver is out of date. To update, download win64_25.20.100.6373.zip (direct link) from Download Legacy Intel® Graphics Driver for Windows® 10

Then follow this link to install this driver: https://www.howtogeek.com/343287/how-to-fix-the-driver-being-installed-is-not-validated-for-this-computer-on-intel-computers/

Lastly, download and install igfx_win10_100.9466.exe (direct link) from Download Intel® Graphics - Windows® 10 DCH Drivers

Your drivers should now be up-to-date.

Lastly, disable Dump Textures in Emulation>Configuration>Graphics>Advanced Tab → This option is only useful for those that are interested in creating their own custom textures.
You may also want to delete all the textures it’s dumped so far: Go to File>Open Citra Folder, then open up the dump folder and delete the textures folder found here (this will delete all dumped textures for all of your games).

Check this one: it’s glitchy on my Animal Crossing.
citra_log.txt (135.7 KB)

System Information for Support

Client Version                                Canary 1888 HEAD-ddc274d
Operating System                              Windows 8.1 (6.3)
CPU                                                   Intel(R) Pentium(R) CPU 2117U @ 1.80GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics
GPU Driver Version                            10.18.10.3379
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [ ]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

I didn’t know which version to update it for so I give up.

citra_log.txt (31.7 KB)

System Information for Support

Client Version                                Nightly 1723 HEAD-4817b00
Operating System                              Windows 7 SP 1 (6.1)
CPU                                                 Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz | AVX
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 4000
GPU Driver Version                            10.18.10.3496
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

This driver is very out of date. To update, download win64_15.33.53.5161.zip from Intel® Graphics Driver for Windows* [15.33]
Mirror download: https://downloadmirror.intel.com/29969/a08/win64_15.33.53.5161.zip

Then follow this guide to install it: https://www.howtogeek.com/343287/how-to-fix-the-driver-being-installed-is-not-validated-for-this-computer-on-intel-computers/

Furthermore, because your iGPU has driver bugs, you’ll need to use an older version of Citra in order to prevent random freezing and crashing from occurring until you upgrade your hardware:
Download citra-windows-mingw-20191214-ddb7ead.7z from Release nightly-1392: Merge pull request #5020 from jroweboy/dynamic-mf · citra-emu/citra-nightly · GitHub
Extract it using Winrar or 7zip. Put the extracted folder anywhere you want. Now run citra-qt.exe from the folder and run your game.