It seems it works with Intel GPUs now, but it glitches a bit
What iGPU do you have?
only says: intel celeron CPU 3215U 1.70GHz 1.70 GHz
@Hexagon12 my iGPU is Intel HD 4000. The glitches i’m talking about are like the glitches from before, but they only happen for less than half a second, and they happen constantly, but for the rest of the time the game looks normal. Still way less buggy than before.
Can you please say what is the minimum requirement for playing pokemon roms on citra at full speed.please …
Don’t repost the same message on multiple threads.
UPDATE: Try out the latest Canary build (483) for those who had flickering issues with Nvidia GPUs.
The change was to fix the uniform buffer from *2 to *1 while still keeping the AMD *2 in vertex buffer.
I would request all AMD users to retest for possible regressions with the new update!
That fixed the issue for me! Thank you
Overall, the speed boost given by the GPU config isn’t much, but it definitely runs better
EDIT: Actually scratch that, i tested it in a place where it lagged quite a bit, without the FPS limiter, and it actually got a 20 FPS boost. That’s incredible
It seems that for Mac users we couldn’t select the use of GPU/ CPU. Would it be a feature to be implemented in Mac version soon? And as far as I observe this feature has been merged to nightly too.
The GPU function has been renamed to Enable Hardware Shader.
i download the latest canary version already but i still doesn’t have the GPU option
Again, this is what it has been renamed to.
hi guys pliiz hlep me i dont faund this new updat
Yet again, that’s the options new name.
is 1 mbps internet speed enough for playing cotra pokemon wifi battles???please reply…
is 1 mbps internet speed enough for playing cotra pokemon wifi battles???please answer
Offtopic and please don’t spam. Keep your question in your own thread.