Grey/Invisible Textures

When I start Pokémon Moon & Sun and put able the Shader Hardware, somes textures are unstable and are remplazed for a grey or invisible texture intermittent.

  • Operating System:Windows Version
    Windows 10 (64 bit)
  • CPU: CPU Type
    AMD Ryzen 5 2500U with Radeon Vega Mobile Gfx
  • GPU: Graphics Chipset
    AMD Radeon™ Vega 8 Graphics
  • Citra Version: Citra Nightly 1170
  • Game: Pokémon Sun, Pokémon Moon, Pokémon Ultra Sun and Pokémon Ultra Moon
  • Screenshot of Issue :

Power Kukui Ranger

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.

citra_log.txt (8.1 KB)

Does ‘Accurate Multiplication’ and/or ‘Accurate Geometry Shader’ have any effect?
Your log is incomplete, launch your game and when the issue occurs close citra and open the folder C:\Users\%username%\AppData\Roaming\citra\log and upload your log again.

Accurate Multiplication and Accurate Geometry Shader don´t have effects.

Log:citra_log.txt (59.2 KB)

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Does this issue really happens on both SuMo and USUM? download and install the latest driver available for your GPU from AMD’s website.

launch citra and go to Emulation > Configure > General > Debug and change ‘Global Log Filter’ from *:Info to *:Debug, and run your game. if the issue persists close citra and upload your log again. (change the global log filter to default afterwards).

I install the latest drivers yesterday and the problem persist.
ScreenShot: Pokémon Ultra Moon


Log(*:Debug): citra_log.txt (2.9 MB)

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Submit your issue here, include your system specs, issue screenshot, log, etc.