Hardware Renderer Citra

Guys I have a problem with Hardware Renderer when it’s enabled citra clossed when run a game when it’s disabled the game will 1fps please help

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

citra_log.txt (31.8 KB)

System Information for Support

Client Version                                Nightly 1601 HEAD-f72be7a
Operating System                              Windows 7 (6.1)
CPU                                           AMD Athlon(tm) II X2 B22 Processor
Graphics API                                  OpenGL 3.3.1
Graphics Renderer                             ATI Radeon HD 4200 
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

Don’t create multiple threads about the same issue, you had one already: Citra Hardware Renderer

Radeon HD 4200 is way too old, its latest drivers are from 2013 :confused:

You will need to buy a new computer, see if you can find a cheap Ryzen 3 3100 system (make sure the graphics card is Nvidia GeForce).

1 Like

sorry i’m a beginner in citra community
thank you i will look for a cheap ryzen 3 3100