Hardware Rendering Frozen at cut scenes

Issue:
Enter a description of your issue here, in full detail.
Hardware Rendering Frozen at cut scenes in Pokemon Ultra Sun

System Information

  • Operating System:
  • CPU: i3 6100u
  • GPU: Intel HD graphics 520
  • Citra Version (found in title bar): Citra Canary 1640
  • Game: Pokemon Ultra Sun
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (6.3 KB)
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https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Canary 1640 HEAD-4f8f8e8
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.