Hardware Shaders crash games on Linux

Hi! I use Citra on Ubuntu 20.04.1 and since after Nightly 1594 (according to this post Citra crashing when loading rom) the Hardware Shaders option on Graphics causes Citra to crash on both Canary and Nightly. If it is turned on the emulator will crash upon opening any game.

When this option is off however most of the games run although with lower speeds. Both Canary and Nightly present this problem at the moment but only on Linux. I tried running them on Windows and it’s fine.

I rolled back to Nightly 1594 and now everything works perfectly.

Is this a known issue on Linux? Maybe only with AMD GPUs?

System Information

  • Operating System: Ubuntu 20.04.1 LTS Focal Fossa
  • CPU: AMD Ryzen 5 1600
  • GPU: AMD Asus Radeon RX 580 8GB
  • Citra Version (found in title bar): Nightly 1601, Canary 1830
  • Game: -
  • Screenshot of Issue (include the full Citra window including titlebar): -

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