Issue: low speed when start game
Enter a description of your issue here, in full detail.
low speed and low loading speed when start game and loading to next sence
System Information
Operating System: win7 64
CPU: i5 9400
GPU: geforce gtx 1650
Citra Version (found in title bar): canary-mingw1814
Game: Dragon Quest Monsters joker3 pro
Screenshot of Issue (include the full Citra window including titlebar):
Client Version Canary 1814 HEAD-d3e12d2
Operating System Windows 7 SP 1 (6.1)
CPU Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz
Graphics API OpenGL 3.3.0
Graphics Renderer GeForce GTX 1650/PCIe/SSE2
GPU Driver Version 451.48
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
There is currently a regression with this game, on my end it seems underclocking to like 20-25% (drag the CPU slider in the System tab) helps a lot. The other way is to rollback to an older version before the accurate core timing changes which would be Nightly 1543: https://github.com/citra-emu/citra-nightly/releases/tag/nightly-1543
Keep Accurate Multiplication enabled or you will end up crashing due to a bug with Disk Shader Cache when Accurate Multiplication is turned off. Since you have had it off for awhile you should clear the cache so it can be built up corrrectly from scratch. To do that do the following: