Issue:
Citra-qt.exe has stopped working citra_log.txt (4.0 KB)
System Information
- Operating System:
- CPU:
- GPU:
- Citra Version (found in title bar):
- Game:
- Screenshot of Issue (include the full Citra window including titlebar):
Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296
System Information for Support
Client Version Nightly 1436 HEAD-7afcc0d
OpenGL Vendor null
OpenGL Renderer null
OpenGL Version null
Enable Hardware Renderer [x]
Enable Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Hardware Shader, Geometry Shaders null
Enable Shader JIT [x]
Enable Vsync null
System Region -1
Here’s some issues I found with your log that might help.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
still, forced close, when i opened my pokemon y
tywald
4
The log gets cleared each time you open Citra so make sure you do these steps to ensure it catches the issue:
- Open Citra then
File->Open Citra Folder
then log
folder(keep this open in the background, do not close the folder).
- Start the game then close Citra(don’t reopen or the log gets cleared so you have to do it again).
- Reupload the log here.
citra_log.txt (11.7 KB)
after this screen, the citra suddenly forced close
System Information for Support
Client Version Nightly 1436 HEAD-7afcc0d
OpenGL Vendor Intel
OpenGL Renderer Intel(R) HD Graphics 620
OpenGL Version 3.3.0
GPU Driver Version 26.20.100.7372
Enable Hardware Renderer [x]
Enable Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Hardware Shader, Geometry Shaders null
Enable Shader JIT [x]
Enable Vsync null
System Region -1
I did not find anything wrong in your log file. Please wait for a moderator to assist.
tywald
7
Try turn off Disk Shader Cache
in the graphics options in Citra, there is an issue with it for some users with some games.