Issue:
Enter a description of your issue here, in full detail.
Woke up, updated citra to nightly 1544, then when I tried to load state, it came up with “std::bad_alloc”
System Information
Operating System: Windows 10 64bit
CPU: i5 6200U 2.3ghz 2.4ghz
GPU: intel 520
Citra Version (found in title bar): Nightly 1544
Game: Pokemon X
Screenshot of Issue (include the full Citra window including titlebar):
Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
Client Version Nightly 1544 HEAD-57aa18f
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz
Graphics API OpenGL 3.3.1
Graphics Renderer AMD Radeon R7 M340
GPU Driver Version 26.20.11024.4001
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
On the download page, you click on Manual Download then click on your platform (Windows, macOS, Linux) then extract it with like 7-Zip to somewhere on your computer, don’t extract where you have your current Citra pick somewhere different like I have E:\Games\3DS\Citra. Open its citra-qt to start Citra.
Ok, I just installed WinZip to install it, but I’m stuck from there. Of the files that can be downloaded from GitHub for Nightly 1544, which one do I download?
just when i click on continue option in std::…:alloc my screen turns black tho the amusing thing is that my game continues to run how to solve it dude?