How can I fix this bug?

the walls won’t break:
this is suppose to be breakable but It doesn’t Work.

System Information

Diagnostic Log
citra_log.txt (14.7 KB)
.

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1727 HEAD-6183b5d
Operating System                              macOS 11.6
CPU                                           VirtualApple @ 2.50GHz
Graphics API                                  OpenGL 4.1
Graphics Renderer                             Apple M1
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

I haven’t played the game but watched a video. Are you in the training exercise part? It says that wall is off-limits during training.

If you aren’t, can you try move the save file to your 3DS (use Checkpoint to import it) and see if you can do it on your 3DS?

Additionally, this might be an M1 related bug. As explained on our Download page, whilst our MacOS builds may run through rosetta2, the experience will be very buggy, as well as game breaking at times.