How do I rip models from Citra?

#1

I have tried a OpenGL extractor but it didnt detect any models to rip from Citra. If it helps any, I am trying to rip the models from Metroid: Samus Returns.

#2

Citra is an emulator, not a ROM disassembler. There are plenty of tools online that should be able to achieve this.

#3

You took my question too literally. There are tools that can inject into OpenGL applications (like Citra) and “capture” model and texture data. However, they all fail on Citra. I also have no idea of hacking rom files, only decrypting them for use in Citra.

#4

Yes I know what you meant. You need to extract the contents of the ROM using a tool in order to do this.

And about capturing from OpenGL, only static models with a fixed geometry can be captured, iirc. This is not the case with Citra. So it will not work. (I feel I oversimplified here.)

1 Like
#5

Then can you at least point me in the right direction of extracting a rom to get model files?

#6

Go to GBATemp’s ROM Hacking Thread. You should find a link to HackingToolkit3DS. Use that. Sorry, I don’t recall the exact stuff, but it is on GBATemp, somewhere.

1 Like
#7

Perfect, everyhing is extracted. Thanks.
Managed to conver some bcwav music files.
Still have to figure out how to extract .pkg files that include models.

2 Likes
#8

The people on GBATemp can help you with that, if you can’t find a way.

1 Like
#9

Hey there, any luck with this m