Issue: It shows me 0x000000…~~~. Memory cannot be read.
Enter a description of your issue here, in full detail.
- Operating System: Windows 10
- CPU: Intel(R) Core i3-8130U CPU @2.20GHZ
- GPU: Intel(R) UHD Graphics 620
- Citra Version (found in title bar): 2009
- Game: Pokemon Omega Ruby
- Screenshot of Issue (include the full Citra window including titlebar):
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citra_log.txt (7.0 KB)
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System Information for Support
Client Version Canary 2009 HEAD-3565e9d
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i3-8130U CPU @ 2.20GHz | AVX2 | FMA
Graphics API OpenGL ?
Graphics Renderer ?
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a moderator to assist.
Emulation>Configuration>Graphics>Advanced Tab and disable the Disk Shader Cache. Now try your game again. If the same error occurs, upload another log file.