Citra Nightly: Image freezes but the game keeps running:
Hello, since the last update for Nightly I’m experiencing this issue with only a couple of minutes of bein playing, the game suddenly freezes and then only you can hear the music and input sounds, the game keeps running but image is totally frozen. Even if I restart the game this won’t fix it, I have to close the emulator and open again, and again with a couple of minutes it happens again. I’m playing Fire Emblem Awakening and MH Generations, and I played fine until the last update.
- Operating System: Windows 10 64bits
- CPU: Intel core i3 1005G1
- GPU: Intel UHD Graphics
- Citra Version (found in title bar): 1760
- Game: Fire Emblem Awakening
citra_log.txt (3.7 MB)
In order for us to provide better support, we need to see the log generated by citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File
System Information for Support
Client Version Nightly 1760 HEAD-593b0b2
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i3-1005G1 CPU @ 1.20GHz | AVX512 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) UHD Graphics
GPU Driver Version 126.96.36.1990
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- Please enable the Vsync option if you are experiencing screen tearing.
10th gen iGPUs have issues. Try disabling Hardware Shaders in
Emulation>Configuration>Graphics>Advanced Tab and see if the issue continues (note, this will slow down your games).