Issue: Hi, I’ve noticed that when using the alternate speed emulation (or fast forward), for example, in Pokémon, the time is no longer synchronized with the computer’s clock. For example, I play for 5 minutes with fast forward, and in the save file, instead of showing 8:00 pm (computer time), it reads 8:10 pm.
I’ve noticed that by activating the “new 3DS” mode, I can modify the date and time offset or set a fixed time, but unfortunately, that’s not what I’m interested in. All these options mess up in-game events. I believe the same thing happens in other games for sure. I know it’s due to the emulation speed, so if I play at 200%, time goes twice as fast. However, this doesn’t happen in other Pokémon games for the Nintendo DS using other emulators.
Is there a way to work around this issue?
- Operating System: Windows 11 PRO
- CPU: Ryzen 5 3600
- GPU: RX 6600
- Citra Version (found in title bar): Canary 2637
- Game: Pokemon Omega Ruby
- Screenshot of Issue (include the full Citra window including titlebar):
citra_log.txt (940 Bytes)