Issue:
Enter a description of your issue here, in full detail.
The game goes perfectly, but the voice of the characters and the music of the game feel jerky
Client Version Nightly 1539 HEAD-8a69172
Operating System Windows 8.1 (6.3)
CPU Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz
Graphics API OpenGL 3.3.0
Graphics Renderer GeForce 820M/PCIe/SSE2
GPU Driver Version 376.54
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from NVIDIA’s website. https://www.nvidia.com/Download/index.aspx
if I automatically search for updates via my pc (without going to the nvidia site) there are none. if I go instead on the nvidia site there is an update available. what do I have to do?
There is no way to fix it, everyone has this problem, you can play on the japan nds version if you want but the 3DS version had unfixable sounds problems with emulation.
Will Citra devs ever look into the Audio issue of Inazuma eleven 3? Compared to the new game Inazuma eleven Go its working fine. Unlike Inzuma eleven 3
So setting the audio to lle multi core does fix the audio problem but it needs audio stretching enabled too. But with lle audio, the game runs too slow and is unplayable unfortunately, even with a good pc.
If the Citra team made a way to make the emulation run faster with lle audio, then then this would no longer be an issue.
I get what you’re saying, but in terms of a support topic, it is solved. There’s an issue open on github for this that developers can track. That one remains unresolved.