Inazuma Eleven 3 Team Ogre Attacks Audio Latency

Inazuma Eleven 3 Sound Emulation is stuttering extremely. Tested on my old spec and new spec, both ran at 100 speed, with HLE, but somehow most voice lines/cutscenes were really choppy in terms of audio. The Japanese port on a regular DS Emu (Drastic or DeSumeME) doesn’t have any issues, and the sequels on 3DS (Go/Chrono Stone) have all gotten much better performances with little to no lag in audio or gameplay.

System Information

  • Operating System: Windows 10/Windows 10
  • CPU: AMD 3600X/I3-6100
  • GPU: RTX 2060/GTX 1060
  • Citra Version (found in title bar): 438be38
  • Game: Inazuma Eleven 3 Team Ogre Attacks
  • Screenshot of Issue (include the full Citra window including titlebar): (incoming soon!)

(Away from home, shall send Diagnostic soon)

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.