Inazuma Eleven Go: CS freezes

Issue:
The game crashes constantly after some minutes of gameplay, specially on some cutscenes. Sometimes before crashing the game, the audio disappears completely.

System Information

  • Operating System: Windows Home 64-bits
  • CPU: i5-4690k
  • GPU: GTX 1060 6GB
  • Citra Version (found in title bar): Citra Nightly 1628
  • Game: Inazuma Eleven Go 2: Chrono Stone
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (708.0 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1628 HEAD-1c8461f
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             GeForce GTX 1060 6GB/PCIe/SSE2
GPU Driver Version                            456.71
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 2
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • Please enable the Vsync option if you are experiencing screen tearing.
  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.
  • LLE Audio is designed for debugging purposes. Using this option will slow down your game. Try changing to HLE audio.

[ 0.001464] Frontend main/jni/id_cache.cpp:JNI_OnLoad:148: Logging backend initialised
[ 0.009075] Config main/jni/config.cpp:LoadINI:49: Successfully loaded /sdcard/citra-emu/config/config.ini
[ 0.386369] HW.AES core/hw/aes/key.cpp:LoadPresetKeys:469: Invalid key name generator
[ 0.386400] HW.AES core/hw/aes/key.cpp:LoadPresetKeys:443: Failed to parse # load encryption game
[ 0.386428] HW.AES core/hw/aes/key.cpp:LoadPresetKeys:443: Failed to parse # share Mii via QR code between Citra and 3DS
[ 0.386447] HW.AES core/hw/aes/key.cpp:LoadPresetKeys:443: Failed to parse # generate accurate UDS data frames
[ 0.386467] HW.AES core/hw/aes/key.cpp:LoadPresetKeys:443: Failed to parse # install encrypted CIA
[ 0.386522] HW.AES core/hw/aes/key.cpp:LoadPresetKeys:443: Failed to parse
[ 0.387248] Loader core/loader/loader.cpp:GetLoader:131: File /sdcard/citra-emu/sdmc/Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/00040000/00113000/content/00000001.app has a different type than its extension.
[ 0.388133] Loader core/loader/loader.cpp:GetLoader:120: Failed to load file /sdcard/citra-emu/nand/00000000000000000000000000000000/title/00040010
[ 0.407648] Loader core/loader/loader.cpp:GetLoader:131: File /sdcard/citra-emu/sdmc/Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/00040000/00113000/content/00000001.app has a different type than its extension.
[ 0.409024] Loader core/loader/loader.cpp:GetLoader:120: Failed to load file /sdcard/citra-emu/nand/00000000000000000000000000000000/title/00040010