Issue: Citra just shuts down on OPENGL when I try to open any of the Inazuma eleven go games and the other issue that has been happening for more then 20 updates with no fix still is that the character models do not show up in OPENGL when in game dialogue cutscenes play I would show an image but Citra would shut down if try to open the game sorry for that.
System Information
Operating System: Windows 11
CPU: AMD Ryzen 7 5800H with Radeon Graphics
GPU: AMD Radeon RX 6600M
Citra Version (found in title bar): Nightly 2004
Game: Inazuma eleven go light, go chrono stones wildfire and go galaxy supernova
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Client Version Nightly 2004 HEAD-483e877
Operating System Windows 11 Version 22H2 (Build 22621.2283)
CPU AMD Ryzen 7 5800H with Radeon Graphics | AVX2 | FMA
Graphics API Unknown (?)
Graphics Renderer ?
GPU Driver Version ?
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
Client Version Nightly 2005 HEAD-7931aac
Operating System Windows 10 Version 22H2 (Build 19045.3448)
CPU 12th Gen Intel(R) Core(TM) i5-12450H | AVX2 | FMA
Graphics API Unknown (?)
Graphics Renderer ?
GPU Driver Version ?
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
Client Version Nightly 2005 HEAD-7931aac
Operating System Windows 10 Version 22H2 (Build 19045.3448)
CPU 12th Gen Intel(R) Core(TM) i5-12450H | AVX2 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer NVIDIA GeForce RTX 4060 Laptop GPU/PCIe/SSE2
GPU Driver Version 537.13
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
The problem is that it works, I mean it loads the game but when I load the state, it crashes automatically, I’m not that far behind in manually saving the game either but I don’t feel like playing again
OK I clicked on shaders it then goes opengl > precompiled > separable > nothing in the folder and when I go opengl > transferable > nothing in folder. Is thare something im missing?
I have no idea since when I switch to vulkan citra closes when trying to open any game. The models do show up in software but the game runs incredibly slow and when in opengl the game runs fine it’s just the models don’t show up