Firstly, greetings to everyone, I don’t exactly have a problem, but there’s something about MH4U that’s bothering me, I’ve been playing for a long time, I think for about 7 months and I’ve been having a lot of fun with this game which incredibly ran on my old notebook that is currently the only one I have (i3-6006, Intel Graphic, 4gb ram).
I have 80 hours of play and I have nothing to complain about. Congratulations to the project’s developers.
But what’s happening to me is that in some parts of the game the FPS can’t stay fixed at 30 frames. This doesn’t happen a lot when playing offline, however in multiplayer mode this is something that recurs and ends up stressing me out a bit.
Would anyone have any idea how I could resolve this?
(Currently OpenGL is the API I use, Vulkan didn’t deliver many performance gains)