Issue: Quando executo o Pokémon e clico em Carregar Estado, aparecer “Input Stream Error”, como posso resolver?
Enter a description of your issue here, in full detail.
System Information
Operating System: Windows 10 x64
CPU: Intel® Core™2 Duo CPU E7500 @ 2.93GHz
GPU:
Citra Version (found in title bar): Citra Nightly 1629
Game: Pokémon X
Screenshot of Issue (include the full Citra window including titlebar):
Client Version Nightly 1629 HEAD-1bb2057
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM)2 Duo CPU E7500 @ 2.93GHz
Graphics API OpenGL 3.3.1
Graphics Renderer AMD Radeon HD 6570
GPU Driver Version 15.201.2401.0
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
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Try this:
Open Citra then go to File->Open Citra Folder
Open shaders folder then delete the opengl folder if it is there.
Emulation->Configure... then click on Graphics on the left
Click on the Advanced tab and turn onAccurate Multiplication
The Disk Shader Cache currently has a bug when Accurate Multiplication is turned off causing it to load all shaders slowly from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.