Instant Crash when trying to load state in Pokemon Y

Issue: When I load state for Pokemon Y Citra Crashes
Enter a description of your issue here, in full detail.
I just updated Citra Nightly and every time I try to load state on pokemon Y, it crashes.

System Information

  • Operating System: Windows 10 64 bit
  • CPU: i7 8565U
  • GPU: Intel UHD Graphics 620
  • Citra Version (found in title bar): Citra Nightly
  • Game: Pokemon Y
  • Screenshot of Issue (include the full Citra window including titlebar):
    n/a

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (42.5 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1515 HEAD-98fe5f8
OpenGL Vendor                                 Intel
OpenGL Renderer                               Intel(R) UHD Graphics 620
OpenGL Version                                3.3.0
GPU Driver Version                            26.20.100.7262
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

Your solution does not work, is there any different way?

SAME PROBLEM
WHENEVER I LUNCH POKEMON X
MY WHOLE CITRA STOP WORKING
my log:citra_log.txt (22.7 KB)

System Information for Support

Client Version                                Nightly 1494 HEAD-362956a
OpenGL Vendor                                 ATI Technologies Inc.
OpenGL Renderer                               AMD Radeon(TM) Vega 8 Graphics 
OpenGL Version                                3.3.1
GPU Driver Version                            25.20.14136.1002
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

GPU Driver Version: 25.20.14136.1002

This driver is outdated, you need to update.

Download and install Adrenalin 2020 Edition 20.4.2 from https://www.amd.com/en/support/apu/amd-ryzen-processors/amd-ryzen-5-mobile-processors-radeon-vega-graphics/amd-ryzen-5-2
Just in case select “Factory Reset” under additional options in the installer to get a clean install.

Also do this:

  1. File->Open Citra Folder
  2. Open shaders folder then delete the opengl folder
  3. Emulation->Configure... then click on Graphics on the left
  4. Click on the Advanced tab and turn on Accurate Multiplication

The Disk Shader Cache currently has a bug when Accurate Multiplication is turned off causing it to load all shaders from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.

You can turn Disk Shader Cache back on.