Hi! I’m quite new to using Citra, and in fact only got it working today. I tested the program with a few games, and it worked mostly fine, but the one issue I had was circle stick inputs were limited to eight directions. This was going to be a problem for me, since I am playing Samus Returns, which requires a full 360 degrees. So, after some fiddling, I managed to figure out how to use analog control, but now my joystick is inverted on the y-axis. I’m using a v-joy mapping of a switch joy-con grip, but I don’t think that makes a difference. Is there any way to invert the joystick so that it works, while still using analog input?
Like I mentioned, I’m new to Citra, so this might be a dumb question.