hello I hope someone can help me, my problem is that the pokken tournament dx pokemon are invisible during the execution of the yuzu emulation, the game goes to 60fps without problems, but it is useless if I do not see the characters, what I have done to find solution was:
-Using Opengl, which does not work and always crashes me when starting a battle (my gpu is a rx5600xt), I have no choice but to use Vulkan.
-I tried to remove the dlcs and updates and vice versa, and the problem persisted.
Any idea of solution is welcome, thank you.
yuzu_log.txt (171.4 KB)
System Information for Support
Client Version yuzu 573 . HEAD-mainline-636-4862-g289ac75d8 Operating System Windows 10 (10.0) CPU AMD Ryzen 7 2700 Eight-Core Processor | AVX2 | FMA RAM 15.94 GB Pagefile / Swap 15.50 GB Graphics API Vulkan 1.2.170 Graphics Renderer AMD Radeon RX 5600 XT GPU Driver Version AMD proprietary driver 2.0.179 Docked Mode [ ] CPU Multicore [x] Async GPU [x] Assembly Shaders [ ] Async Shaders [x] CPU Accuracy Accurate GPU Accuracy Normal
I did not find anything wrong in your log file. Please wait for a moderator to assist.
Try with reverting anisotropic to default.
Then I guess this is an RDNA specific issue.
May be a bit of a stretch, but can you try if it renders fine in Linux?
I couldn’t test it on linux, I’m not familiar with that operating system, so I guess I just have to wait for someone else to test it with linux or for future updates to solve my problem, thank you very much
I expect this to improve once Project Hades is finished.
Same issue on RX6800. I presume it’s related to Vulkan…