Invisible characters pokken tournament dx


hello I hope someone can help me, my problem is that the pokken tournament dx pokemon are invisible during the execution of the yuzu emulation, the game goes to 60fps without problems, but it is useless if I do not see the characters, what I have done to find solution was:
-Using Opengl, which does not work and always crashes me when starting a battle (my gpu is a rx5600xt), I have no choice but to use Vulkan.
-I tried to remove the dlcs and updates and vice versa, and the problem persisted.
Any idea of solution is welcome, thank you.
yuzu_log.txt (171.4 KB)

System Information for Support

Client Version                                yuzu 573             . HEAD-mainline-636-4862-g289ac75d8
Operating System                              Windows 10 (10.0)
CPU                                           AMD Ryzen 7 2700 Eight-Core Processor           | AVX2 | FMA
RAM                                           15.94 GB
Pagefile / Swap                               15.50 GB
Graphics API                                  Vulkan 1.2.170
Graphics Renderer                             AMD Radeon RX 5600 XT
GPU Driver Version                            AMD proprietary driver 2.0.179
Docked Mode                                   [ ]
CPU Multicore                                 [x]
Async GPU                                     [x]
Assembly Shaders                              [ ]
Async Shaders                                 [x]
CPU Accuracy                                  Accurate
GPU Accuracy                                  Normal

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Try with reverting anisotropic to default.

hi thanks for the reply, i just set the anisotropic to its default value but the problem persists.

Then I guess this is an RDNA specific issue.
May be a bit of a stretch, but can you try if it renders fine in Linux?

I couldn’t test it on linux, I’m not familiar with that operating system, so I guess I just have to wait for someone else to test it with linux or for future updates to solve my problem, thank you very much

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I expect this to improve once Project Hades is finished.

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Same issue on RX6800. I presume it’s related to Vulkan…