So I was going to save my game before going to something my mom told me to do, so I pressed save state as usual. An hour later, I come back and I open Citra and open the game, when I thought I had pressed load file, I accidentally pressed save file while it was in the opening screen because that’s when I usually load my previous game save. So I’m asking, is there any way for me to get my old save file back?
- Operating System: Windows 10
- CPU: Intel I5 10th gen
- GPU: Intel Iris plus
- Citra Version (found in title bar): Citra Canary 1970
- Game: Pokemon X
- Screenshot of Issue (include the full Citra window including titlebar):
Upload your log file as an attachment by dragging & dropping.
In order to save a copy of the log, follow this guide:
In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.
System Information for Support
Client Version Canary 1970 HEAD-7ee5bf9
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-1035G4 CPU @ 1.10GHz | AVX512 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) Iris(R) Plus Graphics
GPU Driver Version 18.104.22.16866
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- Please enable the Vsync option if you are experiencing screen tearing.
- The CPU Clock percentage is not 100%. You may experience unexpected game speed.
its not a bug I just need a way to recover my old save files
If you didn’t use any of the other Save State slots or used your in-game save files, then your save data is gone. Save data is always overwritten when saved to, so the old save data is gone from that point onwards.
Do note, Save States are not meant as a replacement for in-game save files as they are not as stable. Save states tend to break across different Citra versions and they can have a host of other issues acompanying them.
They are meant to be used within single gaming session, whilst you rely in your in-game save files to record your progress. That is the safest way to use them.
Thanks and ill try not to be careless next time.