Isle of Armor locks on Early access

So I get a crash every time I load my game on the Isle of armor, this just happens on the Early access version, I can play fine on the mainline but since it doesn’t has multicore my fps are quite lower, here is my logyuzu_log.txt (141.2 KB)

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

System Information for Support

Client Version                                yuzu Early Access 629 HEAD-4937ac48b
Operating System                              Windows 10 (10.0)
CPU                                           AMD Ryzen 5 2600X Six-Core Processor           
Graphics API                                  Vulkan 1.2.133
Graphics Renderer                             Radeon (TM) RX 480 Graphics
GPU Driver Version                            AMD proprietary driver 2.0.137
Docked Mode                                   [x]
Use Async GPU                                 [x]
BCAT Backend                                  boxcat
GPU Emulation Accuracy Level                  Normal

Here’s some issues I found with your log that might help.

  • You have Boxcat (BCAT) enabled. Some games might not work when this is enabled. Please disable and try again if you are experiencing issues with games.

Does it happen in opengl too?

Yes it also happens on OpenGL

Here’s an OpenGL log, in case it may help.yuzu_log.txt (118.2 KB)

System Information for Support

Client Version                                yuzu Early Access 630 HEAD-a20dac9d5
Operating System                              Windows 10 (10.0)
CPU                                           AMD Ryzen 5 2600X Six-Core Processor           
Graphics API                                  OpenGL 4.3.1
Graphics Renderer                             Radeon (TM) RX 480 Graphics
GPU Driver Version                            20.5.1 27.20.1017.1011
Docked Mode                                   [x]
Use Async GPU                                 [x]
BCAT Backend                                  none
GPU Emulation Accuracy Level                  Normal

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

Did it also crash with OpenGL?
Can you upload me your save?

Yes, actually with OpenGL i had issues to even load the game since Yuzu crashed at launching, is it fine if I upload the save at google drive?

Sure, no problem.
20charlimit

https://drive.google.com/file/d/1VPM9DNEQdb02xrsx4yllHD6mSeD8_nhQ/view?usp=sharing

Here is the save, thanks fot the help.

Yeah, I get it too. Thanks for the file, will help us see what’s wrong.
Just for confirmation, did you use any save editor?

Yes, I used PKhex, but just after getting to play on the mainline, it happened with an untoched save file also.

Got it, that’s an important distinction.

I thougt I don’t need to open a new thread, just to inform that since mainline updated to include multicore, now the crash also happens on mainline.

Yes, we are testing solutions to this problem. Check the next early access builds that will come out.

1 Like

Ok gotcha, I’ll check back in a few days, Thank you once again.