Issue:
I updated citra nightly and now the fps run at 20 and when i charge the last save 15 seconds later the game crashes and the fps got down to 0
System Information
- Operating System: Windows 11
- CPU: Intel(R) UHD Graphics 620
- GPU: Intel(R) Core™ i5-8350U
- Citra Version (found in title bar): Citra Nightly 2005
- Game: Paper Mario Sticker Star
- Screenshot of Issue (include the full Citra window including titlebar):
Diagnostic Log
citra_log.txt (39.7 KB)
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System Information for Support
Client Version Nightly 2005 HEAD-7931aac
Operating System Windows 11 Version 22H2 (Build 22621.2283)
CPU Intel(R) Core(TM) i5-8350U CPU @ 1.70GHz | AVX2 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer Intel(R) UHD Graphics 620
GPU Driver Version 31.0.101.2121
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region 2
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
System Information for Support
Client Version Nightly 2005 HEAD-7931aac
Operating System Windows 11 Version 22H2 (Build 22621.2283)
CPU Intel(R) Core(TM) i5-8350U CPU @ 1.70GHz | AVX2 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer Intel(R) UHD Graphics 620
GPU Driver Version 31.0.101.2121
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region 2
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
Don’t use save states to load your progress. Save states are only meant to be used within single gaming sessions, not beyond them. Use your in-game save file instead.