It crashes when I start the game and create a game

Issue:
Enter a description of your issue here, in full detail.

System Information

  • Operating System: Windows 10
  • CPU: Intel I7 9700k
  • GPU: Radeon 580
  • Citra Version (found in title bar): 2258
  • Game: Inazuma eleven GO: Chrono stone Thunderflash
  • Screenshot of Issue (include the full Citra window including titlebar):

the error is this (citra.log.txt)
[ 327.285607] HW.GPU core/hw/gpu.cpp:MemoryFill:87: invalid end address 0X18600000

In order for us to provide better support, we need to see the log generated by citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File

Please upload the log file using the guide that the bot posted above.

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This?
citra_log.txt (86.9 KB)

System Information for Support

Client Version                               Canary 2258   HEAD-b9ea161
Operating System                             Windows 10 (10.0)
CPU                                          Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz | AVX2 | FMA
Graphics API                                 OpenGL 4.3.1
Graphics Renderer                            Radeon RX 580 Series
GPU Driver Version                           22.2.2 30.0.14029.1011
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [ ]
Shader JIT                                   [x]
System Region                                2
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.

This driver is out of date. Please update to the latest driver available (22.8.2): https://www.amd.com/en/support/graphics/radeon-500-series/radeon-rx-500-series/radeon-rx-580

The same error keeps occurring

citra_log.txt (49.7 KB)

System Information for Support

Client Version                               Canary 2258   HEAD-b9ea161
Operating System                             Windows 10 (10.0)
CPU                                          Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz | AVX2 | FMA
Graphics API                                 OpenGL 4.3.1
Graphics Renderer                            Radeon RX 580 Series
GPU Driver Version                           21.30.23.04 30.0.13023.4001
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                2
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.

You’re still on an out of date driver. Are you sure that you installed 22.8.2?

I’m pretty sure I’m installing the latest driver.

Your log file says otherwise. Hence why I asked. Makes sure to leave your PC alone whilst it’s installing driver 22.8.2, and have nothing else running. Once it is done, restart Windows if it doesn’t prompt you to do so. If the issue remains even after that, upload a new log file.

the game already works for me and does not close, but there are still some speed drops

especially in cinematic scenes, it drops to 50-70%.

Please upload a new log file.

Also, does the slowdown only occur during cinematics, or also during regular gameplay?

citra_log.txt (335.1 KB)

happens in the game and in the cinematics