Kirby Triple deluxe crashes after a second of loading

Issue:
Enter a description of your issue here, in full detail.

System Information

  • Operating System: Windows 10 home

  • CPU: 11th Gen Intel(R) Core™ i5-11400F @2.60GHz

  • GPU: NVIDIA GeForce RTX 2060

  • Citra Version (found in title bar): Citra Nightly 1788

  • Game: Kirby Triple Deluxe

  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296
citra_log.txt (440.7 KB)

System Information for Support

Client Version                               Nightly 1788   HEAD-030ecaa
Operating System                             Windows 10 (10.0)
CPU                                          AMD Ryzen 5 3600X 6-Core Processor              | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            AMD Radeon RX 5700 XT
GPU Driver Version                           22.8.2.220819
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • LLE Audio is designed for debugging purposes. Using this option will slow down your game. Try changing to HLE audio.
  • You have mods installed. This might cause weird behaviour or crashes. Please disable them and retest if your game is experiencing bugs or crashes.

citra_log.txt (9.3 KB)

System Information for Support

Client Version                               Nightly 1788   HEAD-030ecaa
Operating System                             Windows 10 (10.0)
CPU                                          11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz | AVX512 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            NVIDIA GeForce RTX 2060/PCIe/SSE2
GPU Driver Version                           512.15
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Sorry, are you using 2 different systems? The log files show 2 different hardware set-ups.