Laptop keeps lagging in Citra

Issue: Laggy gameplay on my pc for this emulator
In menus I get a stable FPS, but whenever 3d graphics render, my fps drops

System Information

  • Operating System: Windows 10
  • CPU: AMD Ryzen 5 3450U with Radeon Vega Mobile Gfx
  • GPU: AMD Radeon™ Vega 8 Graphics
  • Citra Version (found in title bar): Canary 2065
  • Game: Sonic Generations
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (15.9 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                               Canary 2065   HEAD-10fd1c5
Operating System                             Windows 10 (10.0)
CPU                                          AMD Ryzen 5 3450U with Radeon Vega Mobile Gfx   | AVX2 | FMA
Graphics API                                 OpenGL 3.3.1
Graphics Renderer                            AMD Radeon(TM) Vega 8 Graphics
GPU Driver Version                           21.10.2 30.0.13025.5005
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [ ]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                2
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

System Information for Support

Client Version                               Canary 2065   HEAD-10fd1c5
Operating System                             Windows 10 (10.0)
CPU                                          AMD Ryzen 5 3450U with Radeon Vega Mobile Gfx   | AVX2 | FMA
Graphics API                                 OpenGL 3.3.1
Graphics Renderer                            AMD Radeon(TM) Vega 8 Graphics
GPU Driver Version                           21.10.2 30.0.13025.5005
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [ ]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                2
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

You can try enabling Hardware Shaders in Emulation>Configuration>Graphics. But this is kind of hit or miss with AMD GPUs on Windows. If that doesn’t help, switching to Linux might be your next best option for decent performance. AMD’s Windows OpenGL drivers are just that bad.