Launching Story of Seasons automatically windows cannot operate citra-qt.exe file and closes it for me. Just to note, I did check to update my graphics drivers. windows says it is up-to-date. even if it seems like there is an update for the driver that I don’t have, it doesn’t apply to my driver because it needs to be done through my laptop operator and this driver version is apparently already the most updated version for my laptop.
Operating System: windows 8.1
CPU: intel core i5-3317U 1.7 ghz
GPU: intel 4d graphics 4000
Citra Version (found in title bar): nightly 1770
Game: Story of Seasons: Trio of Towns 3ds
Screenshot of Issue (include the full Citra window including titlebar):
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citra_log.txt (11.2 KB)
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System Information for Support
Client Version Nightly 1770 HEAD-88a4759
Operating System Windows 8.1 (6.3)
CPU Intel(R) Core(TM) i5-3317U CPU @ 1.70GHz | AVX
Graphics API Unknown (?)
Graphics Renderer ?
GPU Driver Version ?
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
I should note that I did download that recommended scanner to see if my driver could run at least opengl 3.3 and it listed the openGL at 4.0 or something so that should not be a problem.
Ivy Bridge iGPUs suffer from driver bugs which require you to use an older Citra version to prevent random freezing from occurring:
citra-windows-mingw-20191214-ddb7ead.7z from Release nightly-1392: Merge pull request #5020 from jroweboy/dynamic-mf · citra-emu/citra-nightly · GitHub
Extract it using Winrar or 7zip. Put the extracted folder anywhere you want. Now run citra-qt.exe from the folder and run your game.
Hey thanks for the quick response.
The older version does run the game now, but since it’s an older version, the compatibility for the game is now pretty much “bad” and unplayable. The game is running very slow with no video whatsoever. I figure it’s probably better in later versions of citra, but inaccessible to my iGPU I assume?
This didn’t really solve the problem unfortunately, but thanks anyhow.