Issue:
Enter a description of your issue here, in full detail.
On the new nightly build (1694) LoZ: Link Between Worlds now crashes when I run it. Disabling the shader cache seems to fix the issue; I have a couple weeks of playtime so by yesterday it was loading 12k shaders.
System Information
- Operating System: Windows 10
- CPU: Intel Core i7-4720HQ
- GPU: NVidia 960M
- Citra Version (found in title bar): 1694
- Game: Legend of Zelda: Link Between Worlds
- Screenshot of Issue (include the full Citra window including titlebar):
Diagnostic Log
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https://community.citra-emu.org/t/how-to-upload-the-log-file/296