Legend of Zelda: Link Between Worlds Crash on Load and Fix

Enter a description of your issue here, in full detail.
On the new nightly build (1694) LoZ: Link Between Worlds now crashes when I run it. Disabling the shader cache seems to fix the issue; I have a couple weeks of playtime so by yesterday it was loading 12k shaders.

System Information

  • Operating System: Windows 10
  • CPU: Intel Core i7-4720HQ
  • GPU: NVidia 960M
  • Citra Version (found in title bar): 1694
  • Game: Legend of Zelda: Link Between Worlds
  • Screenshot of Issue (include the full Citra window including titlebar):

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