Lighting causes the screen to flicker wildly

When I play Fire Emblem Echoes: Shadows of Valentia, the lights flicker wildly in the sky at the start of the game, and in the cave where there are light sources.

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There is no obvious error log, maybe Opengl is incorrect in the scaling of lighting calculations

“obvious”? I need a log file to look at what Citra is doing and what hardware/drivers you’re running. Can you not see a log file in the guide specified folder? Or did you yourself decide that I shouldn’t get to see it?..

I have fixed it, thank you

I’m having the exact same problem, how did you fix it?