Load ACNL and frames drop to 0 [MAC]

Issue:
I use Citra on Mac 2010 - High Sierra. On Thursday I was playing Animal Crossing just fine, but on friday (I guess with a new actualization) it started to work too slow, frames drop to fast and now when i try to open the room it freezes it feels like im trying to run the game on a tuna can. Please need some help because i dont know what to do. I try several things but nothing works. Its rare that two days ago I was playing with no problema and now it crashes.

System Information

Diagnostic Log
citra_log.txt (23.9 KB)

System Information for Support

Client Version                                Nightly 1554 HEAD-7625306
Operating System                              macOS High Sierra (10.13)
CPU                                           Intel(R) Core(TM) i3 CPU         540  @ 3.07GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             ATI Radeon HD 4670 OpenGL Engine
CPU JIT                                       [x]
Hardware Renderer                             [ ]
Hardware Shader                               [ ]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [ ]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • You are using open source system files for Mii data. This will appear as your Mii having broken graphics, but will not affect the stability of the game. In order to resolve this, please refer to our guide on dumping system files. https://citra-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/

I did this but now it doesn´t load at all the game. I see 4 seconds of the game and when trys to load home screen it turns black …

System Information for Support

Client Version                                Nightly 1554 HEAD-7625306
Operating System                              macOS High Sierra (10.13)
CPU                                           Intel(R) Core(TM) i3 CPU         540  @ 3.07GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             ATI Radeon HD 4670 OpenGL Engine
CPU JIT                                       [x]
Hardware Renderer                             [ ]
Hardware Shader                               [ ]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [ ]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • You are using open source system files for Mii data. This will appear as your Mii having broken graphics, but will not affect the stability of the game. In order to resolve this, please refer to our guide on dumping system files. https://citra-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/

Enable Hardware Renderer and Shader JIT.