Load state won't work

Issue:
Enter a description of your issue here, in full detail.
My load states open, and as soon as I press something they crash and I can’t do anything. If I start the game normally it works, but the load states won’t work. This happened after an update.

System Information

  • Operating System: WIndows 10

  • CPU: Intel (R) Core™ i7-6700HQ CPU @ 2.60GHz

  • GPU: NVIDIA GeForce GTX 960M

  • Citra Version (found in title bar): Citra Nightly 1777

  • Game: Pokémon X

  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (25.2 KB)

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https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                               Nightly 1777   HEAD-bf6e4a4
Operating System                             Windows 10 (10.0)
CPU                                          Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz | AVX2 | FMA
Graphics API                                 OpenGL 3.3.0
Graphics Renderer                            NVIDIA GeForce GTX 960M/PCIe/SSE2
GPU Driver Version                           516.59
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Nevermind! Fixed it, sorry guys :slight_smile: