Enter a description of your issue here, in full detail.
Extremely low fps tried on both citra nightly and canary. First time this happened.
- Operating System: WIN10
- CPU: 2.70GHz Intel Core i7
- GPU: Intel R Graphics 620
- Citra Version (found in title bar): tried on both canary and nightly
- Game: Story of Seasons Trio Towns
- Screenshot of Issue (include the full Citra window including titlebar):
citra_log.txt (183.4 KB)
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System Information for Support
Client Version Canary 1640 HEAD-4f8f8e8
OpenGL Vendor ATI Technologies Inc.
OpenGL Renderer AMD Radeon HD 8500M
OpenGL Version 3.3.1
GPU Driver Version 20.2.2 26.20.15019.19000
Enable Hardware Renderer [x]
Enable Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Hardware Shader, Geometry Shaders null
Enable Shader JIT [x]
Enable Vsync null
System Region -1
Here’s some issues I found with your log that might help.
- Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
The coretiming 2.0 change caused a regression unfortunately so try Nightly 1422: https://github.com/citra-emu/citra-nightly/releases/tag/nightly-1422
tried nightly 1422, unfortunately this didn’t worked for me.
I see, you could try configure Switchable Graphics in Radeon Settings to use your Intel GPU instead since AMD GPUs have poor OpenGL performance on Windows
I’m not sure if this game is demanding though.
Thanks! This finally worked for me. Albeit the switchable graphics tab in radeon is missing since their last update so I decided to disable AMD in the device manager. Made my laptop became faster too!