I have a computer that should support a game like inazuma eleven 3, but when playing, during animations like super techniques or simple dribbling, the fps and the emulation speed drop so much that they make the game unplayable, also the sound is choppy when the characters speak
Operating System: Microsoft Windows 11 Home
CPU:Intel(R) Core™ i5-9400 CPU @ 2.90GHz, 2904 Mhz, 6 procesadores principales, 6 procesadores lógicos
GPU: Nvidia Gforce GTX 1650
Citra Version (found in title bar): Citra nightly 1964
Game: Inazuma eleven 3 - Team Ogre attacks
citra_log.txt (13,1 KB)
In order for us to provide better support, we need to see the log generated by citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File
Emulation>Configure>Graphics>Advanced Tab and re-enable Hardware Shaders, also re-enable the Disk Shader Cache there.
Thank you very much, now it works better, the only thing that fails is the audio, which is heard cut off when the dubbed voices of the characters sound, when I put lle(precise) the speed and fps drop, can I fix it or is it impossible?
Nice! I might download inazuma again
Try switching the audio output to OpenAL.
I hope you mean, download on your 3DS.