Low framerate on Fire Emblem Awakening

Issue:
Its the first time i am using citra emulator and playing Fire Emblem Awakening, i when battle scene often frame drop and stutter, and it often slow down when playing cutscene, i suspect citra dont use my dedicated graphic card, but i have tried to change on Nvidia control panel but still nothing change

System Information

  • Operating System: Windows 10
  • CPU: Ryzen 5 3550H
  • GPU: GTX 1050 3GB Mobile
  • Citra Version (found in title bar): Canary 1980 and Nightly 1717
  • Game: Fire Emblem Awakening
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (45.0 KB)

System Information for Support

Client Version                                Canary 1980 HEAD-ffe9bf4
Operating System                              Windows 10 (10.0)
CPU                                           AMD Ryzen 5 3550H with Radeon Vega Mobile Gfx   | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             NVIDIA GeForce GTX 1050/PCIe/SSE2
GPU Driver Version                            471.41
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Try setting the CPU Clock Speed to around 50% (set it higher if you start experiencing freezes) in Emulation>Configuration>System.