LoZ BoTW Freezing

Yuzu doesn’t close or crashes really, the game freezes up and goes to a completely white screen after exiting fullscreen

yuzu_log.txt.old.txt (3.3 MB)

System Information for Support

Client Version                               yuzu 1097
Operating System                             Windows 10 Version 20H2 (Build 19042.1706)
CPU                                          Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz | AVX2 | FMA
Graphics API                                 Vulkan 1.3.194
Graphics Renderer                            NVIDIA GeForce GTX 1050
GPU Driver Version                           NVIDIA 512.59.0.0
CPU Accuracy                                 Auto
GPU Accuracy                                 High
Docked Mode                                  [x]
CPU Multicore                                [x]
Async GPU                                    [x]
Async Shaders                                [ ]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Hi, i have exactly the issue how did u get the “System Information for support”

Getting Log Files - yuzu @swekoss

the same thing is happening to me too and it’s been a good month since it lasted, I’m still on the version of the end of June 28 more exactly

yuzu_log.txt.old.txt (257.2 KB)

System Information for Support

Client Version                               yuzu 1108
Operating System                             Ubuntu 22.04 LTS
CPU                                          AMD Ryzen 5 3350G with Radeon Vega Graphics     | AVX2 | FMA
Graphics API                                 OpenGL 4.6
Graphics Renderer                            AMD Radeon Vega 11 Graphics (raven, LLVM 14.0.0, DRM 3.42, 5.15.0-41-generic)
GPU Driver Version                           Mesa 22.0.5
CPU Accuracy                                 Auto
GPU Accuracy                                 Normal
Docked Mode                                  [x]
CPU Multicore                                [x]
Async GPU                                    [x]
Async Shaders                                [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

You’re actually using newest yuzu per Releases · yuzu-emu/yuzu-mainline · GitHub not one from June :stuck_out_tongue:

Are you able to compare the appimage to the flatpack? Perhaps that would differ a bit in result. The way your log ended up breaking I have not seen before so I’ll have to potentially ask dev or other support if they can advise.

when I want to play quiet I launch the old releases, but I also like to test the new ones that come out on a daily basis
and regarding the flatpack version I did not install it but if it can help the devs I would gladly do so

yuzu_log.txt (147.4 KB)
yuzu_log.txt.old.txt (201.1 KB)

System Information for Support

Client Version                               yuzu 1105
Operating System                             KDE Flatpak runtime
CPU                                          AMD Ryzen 5 3350G with Radeon Vega Graphics     | AVX2 | FMA
Graphics API                                 Vulkan 1.2.195
Graphics Renderer                            AMD RADV RAVEN
GPU Driver Version                           radv 21.3.8
CPU Accuracy                                 Auto
GPU Accuracy                                 Normal
Docked Mode                                  [x]
CPU Multicore                                [x]
Async GPU                                    [x]
Async Shaders                                [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

System Information for Support

Client Version                               yuzu 1105
Operating System                             KDE Flatpak runtime
CPU                                          AMD Ryzen 5 3350G with Radeon Vega Graphics     | AVX2 | FMA
Graphics API                                 OpenGL 4.6
Graphics Renderer                            AMD Radeon(TM) Vega 11 Graphics (RAVEN, DRM 3.42.0, 5.15.0-41-generic, LLVM 12.0.1)
GPU Driver Version                           Mesa 21.3.8
CPU Accuracy                                 Auto
GPU Accuracy                                 Normal
Docked Mode                                  [x]
CPU Multicore                                [x]
Async GPU                                    [x]
Async Shaders                                [ ]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

We’re still investigating the cause for this one.
Are you experienced wit building from source? I think we would need a GDB dump to get to the bottom of this one.

I tried in the past but I always have compilation errors, I never managed to compile a yuzu binary
but i’m ready to try again

I managed to compile yuzu from Master sources
yuzu_log.txt.old.txt (168.4 KB)

System Information for Support

Client Version                               yuzu Development Build  master-1e67d2b59
Operating System                             Ubuntu 22.04 LTS
CPU                                          AMD Ryzen 5 3350G with Radeon Vega Graphics     | AVX2 | FMA
Graphics API                                 OpenGL 4.6
Graphics Renderer                            AMD Radeon Vega 11 Graphics (raven, LLVM 14.0.0, DRM 3.42, 5.15.0-41-generic)
GPU Driver Version                           Mesa 22.0.5
CPU Accuracy                                 Auto
GPU Accuracy                                 High
Docked Mode                                  [x]
CPU Multicore                                [x]
Async GPU                                    [x]
Async Shaders                                [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

If you get a crash on the latest master, try getting a stack trace with GDB.

ok I want to, but how is it done??
NB:on the suggestion of gg ghost I booted on windows to test, and I did not have the game crash, however the fps are bad compared to linux, between 14 and 20 with the two APIs, we feel that the games slowed down
i am installing the new drivers
after restarting the pc I will see if the drivers bring more to the fluidity of the game and the number of fps

for opengl the fps are almost as good as on linux, the game is playable, but the quality of the image is sometimes altered by species of mosaic pixels, but it remains very very correct in addition without crashes or blockages,
when in vulkan nothing has changed, but as I have already said there are 5 or 6 more fps compared to linux, but we still feel a slowness which makes the gaming experience inconclusive
I also want to apologize for my English, because I use an online translator

Yeah this is one of the games that renders much better on mesa than on Windows.
Please confirm if the latest mainline release is more stable now.