LoZ OOT Startup Crash

Hello! Upon initially installing Citra on my 2018 MacBook Pro, I attempted to load my Legend of Zelda: Ocarina of Time ROM. It worked great, but I closed out of it to adjust some controller settings. Now, every time I attempt to load the rom, Citra crashes. I’ve attempted a fresh install more than once and deleted both the .config and .plist files between without any luck. Any assistance would be greatly appreciated!

System Information

  • Operating System: OSX Catalina 10.15.4
  • CPU: 2.9 GHz 6-Core Intel Core i9
  • GPU: Radeon Pro Vega 20
  • Citra Version (found in title bar): Citra Nightly 1547
  • Game: Legend of Zelda Ocarina of Time
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (6.4 KB)

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System Information for Support

Client Version                                Nightly 1547 HEAD-213c956
Operating System                              macOS 10.15
CPU                                           Intel(R) Core(TM) i9-8950HK CPU @ 2.90GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             ?
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.