Luigi's Mansion 2 still crashes

Issue:
Enter a description of your issue here, in full detail.
When trying to vaccum a ghost in LM2, the game immediately freezes and crashes. This has been happening for over 6 months now without any improvement whatsoever.

System Information

  • Operating System: Windows 10 Pro
  • CPU: Ryzen 9 3900x
  • GPU: RTX 2060
  • Citra Version (found in title bar): Nightly 1347
  • Game: Luigi’s Mansion 2
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (160.4 KB)
In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1347 HEAD-8acd2b9
OpenGL Vendor                                 NVIDIA Corporation
OpenGL Renderer                               GeForce RTX 2060/PCIe/SSE2
OpenGL Version                                3.3.0
GPU Driver Version                            417.71
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
System Region                                 -1

Here’s some issues I found with your log that might help.

System Information for Support

Client Version                                Nightly 1347 HEAD-8acd2b9
OpenGL Vendor                                 NVIDIA Corporation
OpenGL Renderer                               GeForce RTX 2060/PCIe/SSE2
OpenGL Version                                3.3.0
GPU Driver Version                            417.71
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
System Region                                 -1

Here’s some issues I found with your log that might help.

Yes it has been reported here: https://github.com/citra-emu/citra/issues/3984#issuecomment-504364331

No one is working on it atm; if you have the competence consider helping out :stuck_out_tongue: