Mac Crash and Audio Issue

Enter a description of your issue here, in full detail.
I have Citra downloaded onto my MacBook Air and whenever I load a game, there is no audio. I have tried a ton of fixes from both here and google and none of them have worked. Additionally, any time I try to operate any part of Citra and/or close the emulator, it crashes and I have to restart my computer. Any help is greatly appreciated!

System Information

  • Operating System: MacOS Sonoma

  • CPU: 8-core

  • GPU: 10-core

  • Citra Version (found in title bar): Canary 2611

  • Game: All (have tried Professor Layton and the Miracle Mask and Pokemon Ultra Sun)
    citra_log.txt (897 Bytes)

  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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No game was booted in your log. If you are experiencing a crash then do not open citra again until after you posted the log as it gets purged when you reopen citra.
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citra_log.txt.old.txt (17.4 KB)

System Information for Support

Client Version                               Canary 2611  HEAD-4fafef2
Operating System                             macOS Ventura (13.5)
CPU                                          ?
Graphics API                                 Unknown (?)
Graphics Renderer                            ?
GPU Driver Version                           ?
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Go to Citra>Preferences>Audio and switch the Output type to OpenAL.

Perfect thank you! Citra also doesn’t crash anymore when quitting. Is there a way for me to get bluetooth audio devices to work as well?

So long as your operating system says that the device is connected, you should be able to switch to it in Citra’s Audio settings through the “Output Device” option.