Game freezes when loading/randomly:
Hi I’m trying again to ask for help, because my last topic did not receive answers.
I’m trying to play MM3D but every 3 minutes or so the screen freezes for a good minute, so that I can’t see various animations/cutscenes. It also crushes a lot in the loading screen. I had the same problem with OOT3D, but it was a lot less annoying. In a few weeks I’ll no longer have the possibility to play this game, so I will gladly accept any help.
In order for us to provide better support, we need to see the log generated by citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File
Client Version Nightly 1999 HEAD-60d815f
Operating System Windows 10 Version 22H2 (Build 19045.3448)
CPU AMD Ryzen 5 PRO 3400G with Radeon Vega Graphics | AVX2 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer AMD 15D8:D8
GPU Driver Version 23.4.2.230412
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [ ]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
Please enable the Vsync option if you are experiencing screen tearing.
Client Version Nightly 2005 HEAD-7931aac
Operating System Windows 10 Version 22H2 (Build 19045.3448)
CPU AMD Ryzen 5 PRO 3400G with Radeon Vega Graphics | AVX2 | FMA
Graphics API Unknown (?)
Graphics Renderer ?
GPU Driver Version ?
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
Ok I solved the issue by myself by changing the API to “Software” then back to “OpenGL” and it all worked. So thanks for anyone who did not respond, so that I could figure it out by myself by trial and error.