Majora's Mask 3D Loading Screen Crash Mac

I’ve been trying to launch MM3D on Citra Mac for a couple of days now. Tried various forum solutions about matching the console region, disabling disk shader cache and downloading previous version builds but nothing seems to fix this freeze. Please help me if possible, I’m not sure if it is my Mac characteristics at all but it would let me finally rest.

System Information

Diagnostic Log
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citra_log.txt (7.3 KB)

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System Information for Support

Client Version                                Nightly 1705 HEAD-edbd6df
Operating System                              macOS 10.15
CPU                                                  Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz | AVX
Graphics API                                  OpenGL ?
Graphics Renderer                             Intel HD Graphics 4000 OpenGL Engine
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • You have GDB debugging enabled. This will cause Citra not to launch games. This is only intended for debugging purposes and should be disabled in settings.
1 Like

Holy moly, it was just that after all. How dumb! Be blessed Citra Bot!!

1 Like