Majora's Mask 3ds textures problems

The game is having problems to load some textures at a distance only in some places. This problem seems to happen after a couple hours of playing.

System Information

  • Operating System: Windows 10
  • CPU: Intel Core I3 7100U
  • GPU: Intel HD Graphics
  • Citra Version : Nightly 1468
  • Game: The Legend of Zelda Majora’s Mask 3D

Diagnostic Log
citra_log.txt (37.3 KB)

System Information for Support

Client Version                                Nightly 1468 HEAD-e480a80
OpenGL Vendor                                 Intel
OpenGL Renderer                               Intel(R) HD Graphics 620
OpenGL Version                                3.3.0
GPU Driver Version                            26.20.100.7584
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 2

I did not find anything wrong in your log file. Please wait for a moderator to assist.

1 Like

Does it still happen without xBRZ texture filtering? Try with it off and play for ~2h and see if the issue pops up again, if not then it could be the filtering?

1 Like

Yep, that seemed to be the problem, just took away the xBRZ. Thanks!