Majora's mask controller bug

#1

Issue:
Enter a description of your issue here, in full detail.
Hi, i’m new here and i’ve played 3ds games on citra without any issues for a while, however playing Majora’s Mask with a dualshock 4 ( with ds4 windows ) I get a bug as soon as the first cutscene ends.
Link keeps covering himself with his shield , and once he stops ( by pressing the zr button ) he z-locks the right wall of the dungeon. I don’t understand why it does this, but it keeps doing it and I can’t play.

System Information

  • Operating System: Windows 10
  • CPU: Intel core i7 3630QM
  • GPU: nVidia Geforce GT635M (2Gb RAM)
  • Citra Version (found in title bar): Nightly 909
  • Game: Majora’s mask
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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https://community.citra-emu.org/t/how-to-upload-the-log-file/296

#2

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

#3

Make sure your don’t have mapped the ‘Circle Mod’ on Emulation > Configure > Input and that you mapped Circle Pad and C-Stick using the ‘Set Analog Stick’ option.

#4

If you’ve configured Dualshock 4 via the configuration box, it will have issues. The workaround to it this is to manually edit the qt-config.ini file by following this guide. If that doesn’t help, then post a screenshot of your Input tab setting.

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