Majora's Mask Crash on changing day

Hi all I hope you’re well?

I’ve been playing Majora’s mask for the most part without issue, however, after completing the first dungeon it appears that skipping forward a day or backwards causes a crash to desktop.

I started playing using the 4k texture pack and project restoration mod using nightly 1697. I’ve then tried a fresh install of citra canary using the same save files but without the texture pack and mods and get the same result.

The game is completely playable outside of the crashes either skipping forwards or backwards, I’m hoping there’s something obvious in the log file!

System Information

  • Operating System: Win 10
  • CPU: Intel 11400
  • GPU: GTX 1070
  • Citra Version (found in title bar): Citra Canary & Nightly 1697
  • Game: TLOZ Majora’s Mask
  • Screenshot of Issue (include the full Citra window including titlebar): Crash to desktop (no screenshot)

citra_log.txt (76.5 KB)

System Information for Support

Client Version                                Canary 1982 HEAD-40f8fcf
Operating System                              Windows 10 (10.0)
CPU                                           11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz | AVX512 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             NVIDIA GeForce GTX 1070/PCIe/SSE2
GPU Driver Version                            471.41
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Here’s the log from the nightly version included in the texture pack.
citra_log.txt (76.2 KB)

System Information for Support

Client Version                                Nightly 1697 HEAD-b3cab3c
Operating System                              Windows 10 (10.0)
CPU                                           11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz
Graphics API                                  OpenGL 4.6.0
Graphics Renderer                             NVIDIA GeForce GTX 1070/PCIe/SSE2
GPU Driver Version                            471.41
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Solved

In case this helps anyone else - an obvious step I missed is to load from the internal save file rather than save states and play from there. Looks like the Citra save states must have got corrupted somehow but loading through the game rather than save states seems to have fixed the issue.