Mario and Lugi: Dream Team Low FPS Giant Battles

I’ve just got to the first Giant battle between Luigi and the Dream Stone. As soon as the 3D model of the Dream Stone’s digger-machine-thing appears, my FPS goes down to around 10. The game had been perfroming flawlessly until thenl

System Information

  • Operating System: Windows 10 Home 64-bit
  • CPU: Geforce GTX 1070
  • GPU: Intel Core i7 @ 2.20GHz (runs at 3.8GHz)
  • Citra Version: 1343
  • Game: Mario and Luigi: Dream Team

    Diagnostic Log

citra_log.txt (53.4 KB)

any help appreciated :slight_smile:

System Information for Support

Client Version                                Nightly 1343 HEAD-8fa6be5
OpenGL Vendor                                 NVIDIA Corporation
OpenGL Renderer                               GeForce GTX 1070/PCIe/SSE2
OpenGL Version                                3.3.0
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [ ]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

That worked, thanks :slight_smile: