Mario Kart 7 - Multiple issues

Issue 1: The characters flicker. It’s like the lighting gets turned off, then on, then off again. Turning off the Hardware Rendering fixes the flickering, but it obviously runs really horrible. The problem also accurs in other games.
Issue 2: The game runs poorly in the menus. When there is prerendered content on screen, the game really stutters, even after I let it run through the whole video.
Issue 3: The game crashes a bunch. This is probably just due to shader compilation, but it happens.
Issue 4: The game stops rendering sometimes. The image cycles between two frames, but in the background I still hear the audio.

System Information

  • Operating System: Android
  • Phone: Xiaomi 12t
  • CPU: Octa-core (4x2.85 GHz Cortex-A78 & 4x2.0 GHz Cortex-A55)
  • GPU: Mali-G610 MC6
  • Citra Version (found in title bar): bed6a4f12 (I think?)
  • Game: Mario Kart 7
  • Video: This is what I mean - YouTube

Diagnostic Log
citra_log.txt (19.6 KB)

Post removed by moderator.

Please don’t direct users to unofficial builds here.

Regardless, these are known issues with Mali GPUs currently. We’re working on a Vulkan backend which solve most, if not all of these issues. Stay tuned in the following months.

Sorry, I didn’t know that that was an unofficial build. Alright, I’m gonna wait then.

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