Mario & Luigi: Paper Jam save file issue

Issue:
I need a save file at the end of Mario & Luigi: Paper Jam for modding reasons- call me impatient but i have a lot of work to do and don’t really have time to play through the entire game manually. So I found a 100% save file online, problem is it’s not in the right format to use in Citra. Citra’s folder has 3 files, ML_000.sav, ML_001.sav and ML_002.sav. The file I downloaded was simply 0004000000132700.sav and larger than the filesize of all 3 Citra saves combined. I need a way to convert it for use in Citra- all attempts so far have resulted in the game disagreeing with it and saying it’s corrupt.

System Information (this is a file format issue, not related to actually running the game so not sure all of it’s necessary but here’s the relevant info)

  • Citra Version (found in title bar): Citra Canary 1798
  • Game: Mario & Luigi: Paper Jamcitra_log.txt (80.2 KB)

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

System Information for Support

Client Version                                Canary 1798 HEAD-fb15c4b
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 530
GPU Driver Version                            24.20.100.6344
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [ ]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

I only uploaded the log because a bot seemed to think i needed to. There’s probably not anything of note in there- again it’s an issue with save file formats, not game performance

The save you found online is most likely encrypted so it won’t work on Citra. The encryption is also unique, meaning that you will need the exact same Nintendo 3DS that generated the save in order to use it.

I’m not really familiar with this game, but does it have some kind of endgame content / bonus dungeon or whatever when you beat it? If not then I don’t see any point with a 100% save file but maybe it’s just me :stuck_out_tongue:

Other than that, I can see you have a desktop computer but Citra is running on your integrated graphics, do you have a graphics card? Or do you really only have integrated graphics? If you only have that then you should update the drivers:

Download win64_25.20.100.6373.zip from https://downloadcenter.intel.com/download/28289/Intel-Graphics-Driver-for-Windows-10
direct link: https://downloadmirror.intel.com/28289/a08/win64_25.20.100.6373.zip

then follow this guide to install it: https://www.howtogeek.com/343287/how-to-fix-the-driver-being-installed-is-not-validated-for-this-computer-on-intel-computers/

After you have installed that download and install igfx_win10_100.8336.exe from: https://downloadcenter.intel.com/download/29674/Intel-Graphics-Windows-10-DCH-Drivers?product=88185
direct link: https://downloadmirror.intel.com/29674/a08/igfx_win10_100.8336.exe